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basskisser
 
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Default Downsides to a long trailer tongue?

(Steven Shelikoff) wrote in message ...
On 15 Dec 2003 04:38:33 -0800,
(basskisser) wrote:

(Steven Shelikoff) wrote in message ...
On 13 Dec 2003 13:49:59 -0800,
(basskisser) wrote:

(Steven Shelikoff) wrote in message ...
On 12 Dec 2003 10:54:59 -0800,
(basskisser) wrote:

(Steven Shelikoff) wrote in message ...
On 12 Dec 2003 04:22:35 -0800,
(basskisser) wrote:

(Steven Shelikoff) wrote in message
But for Karen and Basskisser, when you work the problem out, you can
assume that the axle assembly is balanced.

bwaaahaaaa!!!!! You idiot!!!!

I must have missed something... is this more proof that English is your
second language and you don't know what the meaning of "idiot" is?

I have to ask, how does the fact that you can't solve the problem and
you don't have an understanding of simple high school physics and every
attempt you've made to actually state something about the problem has
been wrong... make me an idiot?

Or are you calling me an idiot because you didn't pick up on the fact
that in the bonus question, the balance of the axle assembly would
affect how for you have to move it and that to solve the bonus question
you have to assume that the axle assembly is balanced fore and aft?
Don't worry, I didn't expect anyone to pick up on that.

You haven't even shown the ability to solve the very simple basic
question. You should really do that before you attempt to understand
the bonus question.

Would you call yourself an idiot because, in trying to find a flaw with
the original problem, you said that I ignored the affect of the Z offset
between the CG and the fulcrum when in fact, I didn't ignore it at all?
Everything you need to solve the problem is there, and you just can't do
it. Every attempt you've made to show how smart you are has backfired.
This is getting to be very commonplace with you.

You were wrong when you said that the problem is flawed because I
"completely left out the fact that the fulcrum is NOT at the CG in the Z
direction."

You were wrong when you said that to keep the hitch weight the same when
adding an extension to the tongue "a foot of tongue would have to weigh
the same as a foot of the boat and trailer."

Care to say something else and make a fool of yourself?

again, I KNOW what the outcome is, I know damned well how to solve it,
I do vector mechanics on a daily basis. Please show where you've
factored in vectors for the fulcrum at the CG in the zed axis.

Precisely where I said "assume that the trailer is level because if it
isn't, it will affect the answer."

Do you not understand that if we assume that the trailer is level, the
zed axis offset is irrelevant for the stated problem?

WRONG!!!! So, you are trying to say that, if the trailer is level, and
the CG is, say, three feet above the fulcrum point, that if you
lengthen the hitch, thus making the distance in x direction, from
fulcrum, to the point of resistance, that the outcome would be the
same if the fulcrum point was AT the CG? You are sadly mistaken.

If the CG is three feet *directly* above the fulcrum point, then the
trailer is balanced and there is no weight on the hitch. If the CG is
*directly* at the fulcrum point, then the trailer is balanced and there
is no weight on the hitch. If the CG is one mile above the fulcrum
point then the trailer is in balance and there is no weight on the
hitch. In all of those cases, it doesn't even matter if the trailer is
level or not.

Assuming that the trailer stays level, it's my contention that the
effect of the distance from the CG to the fulcrum in the Z direction
doesn't matter to this problem.

However, I'm willing to be proven wrong. If you think I'm wrong, why
don't you solve the stated problem twice, assuming that the Z component
of the distance between CG and the fulcrum in one case is 0' and in the
other case is 10'. In both cases the trailer has to be level at all
times. If you can show a difference in the outcome between those cases
I'll admit I'm wrong. If you can't then you're wrong.

If you already KNOW the answer you should be able to just give it for
both cases. Don't even worry about the bonus question. That's
obviously way beyond your capabilities.

By continuing to
keep asking me to factor in "vectors for the fulcrum at the CG in the
zed axis" when I've already done that, all you're doing is making
yourself look like you really don't KNOW what the outcome is and have no
idea how to solve the problem.

Oh, but I do, but I told you, I'm not playing your childish game. Did
I not say that from the beginning?

Sure you are. And in continuing to doing so, you keep saying things
that show not only that you don't KNOW the answer but also that you have
no understanding of simple high school physics.


No, sorry. Again, I know the answer, do this sort of thing on an
almost hourly basis, every day. But, you are too stupid to learn
anything about vector mechanics, or are just too blind to want to
learn. See ya.


You really mean you get this sort of thing wrong on an hourly basis,
every day. That's why you're afraid to post the answer that you KNOW
here.

Steve


That's funny, I'm still a registered engineer. Still have a great
track record. Still have more work come my way than I could possibly
do.
So, my question to you is, what in the world would make you think that
I'm "afraid" of anything. There you go with those outrageous
allegations again, without ANY substance. Just because I refuse to
play little boy games with you.